Archive for the ‘Zbrush’ Category
What are you trying to do without brushes?
Whatever thing you want to sculpt you’ll use brushes or you will do it in projection master.Today we’re talking about brushes
Zbrush and its brushes: Introduction and golden rules for brushes
If you haven’t read Zbrush without stress yet,read it now.
The first rule is that..there are no rules!Ok,I’m joking..
The real first rule is to master the brushes so start getting a good tablet,even a not so big one.
Even a A5 is good if it is high quality.
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Decimation Master is a new zbrush plugin that lets you to reduce the polygon count while maintain all sculpted details.
It perfectly fits in a next gen game asset workflow because speed up the hight to low backing and lets to easily manage the zbrush model in other softwares.
Indeed it is one of the fastest way to export a model in another 3d software.
In your favourite software you can take the optimize model and bake all map you will choose from the high resolution ,but optimized mesh to a low resolution,probably a game model faster than ever.
Read more to discover unique features of this plugin and test images.
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